AE教程-E3D全面教程合集Lynda – Element 3D Essential Training

Element 3D是videocopilot机构出品的强大AE插件,支持3D对象在AE中直接渲染的引擎。该插件采用OpenGL程序接口,支持显卡直接参与OpenGL运算,是AE中为数不多的支持完全3D渲染特性的插件之一。

该插件具有real time rendering(实时渲染)的特性,即在制作3D效果过程中可以直接在屏幕上看到渲染结果,CG运算的效率得以大幅提升。另外,相比较于传统的AE针对3D动画合成中出现各种繁琐的操作,如摄像机同步、光影匹配等等。

Element 3D可以让特效师直接在AE里面完成,而不需要考虑摄像机和光影迁移的问题。配合After Effects内置的Camera Tracker(摄像机追踪)功能,可以完成各类复杂的3D后期合成特效。

1. Introduction(介绍)

Welcome(欢迎)

Using the exercise files (工程文件使用)

2. Creating Your First Project (创建项目)

Creating 3D lightbulbs(创建3 d灯泡)

Turning on the light (开启灯光)

Adding the final touches

3. Overview of Element 3D(概述 Element 3D)

Overview of the Element 3D workflow(Elment 3D工作流程)

Previewing 3D objects

Applying materials

Using lighting presets

Using the environment

4. Working with 3D Objects

Assigning groups

Adjusting basic transforms

Isolating model components

Working with multi-object objects

Using Scatter and Displace

Changing an object’s anchor point

5. Creating 3D Objects

Creating 3D text

Creating 3D shapes

Using Photoshop to create 3D objects

Working with bevel presets

Tweaking bevel settings

Adding multiple bevels

Importing 3D objects

Using expansion packs

6. Working with Materials

Creating custom materials

Using custom textures

Working with reflections

Adding illumination

Customizing the environment

Faking opacity reduction

Faking complex materials

Obscuring objects with materials

Creating bumps with normal maps

7. Particle Replicators

Replicating 3D objects

Using replicator shapes 11m 16s

Using a custom replicator shape

Animating Position Noise

8. Integrating with After Effects

Adding lighting

Using an After Effects camera

Aligning with nulls

Working with expressions

Using the Elementary script

9. Using the Animation Engine

Using the animation engine

Understanding animation types

Making groups similar

Fracturing objects

Animating object materials

Fading objects in and out

Animating text

10. Adding Polish

Adding fog

Using ambient occlusion (AO)

Using AO with invisible objects

Enabling motion blur

Enhancing with supersampling

Working with World Transform

Creating a shallow depth of field

11. Final Project: Building a Space Scene

Surveying the project

Looking at the models

Replicating the objects

Adding animation

Creating the materials

Examining the lighting

Telling a story with the camera

Adding the final polish

12. Conclusion

Final tips and tricks

Lynda – Element 3D Essential Training全面教程

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